Asphalt 8: Airborne is a 2013 racing video game, developed and published by Gameloft as part of the Asphalt series. It was released on August 22, 2013 for iOS and Android, November 13 for Windows 8 and Windows Phone 8, and January 15, 2014 for BlackBerry 10.
Gameplay
Gameplay is similar to that of Asphalt 7: Heat, with the player given four control options; "Tilt to steer" (auto-acceleration with movement controlled by tilting the device), "Tilt and icons" (manual acceleration via an on-screen icon, with movement controlled by tilting the device), "On-screen controls" (auto-acceleration with movement controlled by an on-screen virtual steering-wheel), "Tap to steer" (auto-acceleration, with movement controlled by touching the side of the screen), and a traditional WASD keyboard scheme for Windows 8 devices.
The five star rating system for each race, the use of primary and secondary objectives introduced in Asphalt 6: Adrenaline and also used in Asphalt 7 have all been retained in Asphalt 8. Three stars are awarded for finishing in first place, two for second, and one for third. Achieving secondary objectives, such as performing a given number of stunts or knocking down opponents, awards the player with two additional stars. Obtaining stars in an event is cumulative - players who finished first in an event without completing the secondary objectives may replay the race and obtain a five-star rating even if the primary objectives aren't met. The core gameplay is slightly different, however. As the subtitle implies, the focus of Airborne is on jumping, with tracks featuring a lot more ramps than in previous games. As well as performing standard jumps, the player can also perform flat spins (by drifting onto a ramp) and barrel rolls (by hitting curved ramps). All jumps earn nitro boost; the longer the airtime, the more boost earned. Another new feature, which substitutes the "Adrenaline mode" in Asphalt 6 and 7, is the ability to perform a "Perfect Nitro". When the player hits boost, a small red zone appears in the boost bar. If the player hits boost again when the boost meter is in the red zone, the car will accelerate even more, with the boost lasting until the player runs out of boost, brakes, crashes or hits a ramp.
In the initial version of the game, the career mode consisted of 180 events split into eight "seasons", which become progressively more difficult. In later versions, additional challenges were added to the seasons. When the game begins, only Season One is available. Later seasons must be unlocked either by earning a certain amount of stars or by purchasing a "Season Unlock" in the in-app store. The Great Wall update added 30 new events centered on the Great Wall. The Dubai update introduced a new season where only fully upgraded cars are eligible to participate, besides adding three new events centered on Dubai. The San Diego Harbor update introduced a new season featuring events where the player can participate in a twenty-four car race (only on iOS 8), alongside several new events centered on both Dubai and the San Diego Harbor.
Online multiplayer mode can be played both locally via Wi-Fi, and globally via the internet. There is also a "World Series" online multiplayer mode, although this mode is unavailable on iPod touch 4th generation and iPhone 4. Playing on multiplayer is the only way to increase a player's in-game level, to which more credits are awarded as the player levels up.
Asphalt 8 is the first game in the Asphalt series to use Game Center for achievements rather than Gameloft's own Gameloft Live. The April 2015 update added support for theApple Watch and it's compatible only on the iPhone 5 or later models using iOS 8.2 or later through the use of Bluetooth or Wi-Fi.
Cars
There are 103 licensed cars available in the game, divided into five classes, and their performance is now determined by the new Rank rating. The player starts with one car in the lowest class (Class D), the Dodge Dart GT (Starting Rank 505; Max Rank 778; Max Pro Rank 802).
Unlike in previous games, all other cars are immediately available for purchase without the need to collect stars to unlock them. These include: in Class D, the Cadillac ATS, the Scion FR-S, and the BMW M3; in Class C, the Chevrolet Camaro GS, the Lamborghini Urus, and the Lotus Exige S Roadster; in Class B, the Citroën Survolt, the Aston Martin V12 Zagato, and the Ferrari 458 Italia; in Class A, theMarussia B2, the McLaren 12C Spider, and the Pagani Zonda R; and in Class S, the GTA Spano, the Ruf CTR3, and the Bugatti 16.4 Grand Sport Vitesse. The car with the highest Rank is the HTT Pléthore LC 750 (Class S; Starting Rank 1505; Max Rank 1687; Max Pro Rank 1796).
With the June 2014 update, however, certain cars, such as the Ford 2015 Mustang and the Mercedes-Benz SLS AMG GT Coupé Final Edition, had to be unlocked by spending real-world money on them or winning them from time limited events. These cars were available in "Premium" packs, each containing two cars. As of the Decals update in March 2015, the Premium packs have been discontinued, and the former Premium cars can now be purchased with Tokens, a premium currency which was introduced in the preceding Winter 2014 update.
Update 1.1.0 in November 2013 added four new cars, including the Renault Clio RS 200 EDC[13] and the Ferrari F430.[14] An update in January 2014 added five new cars, including the Ferrari LaFerrari[15] and the W Motors Lykan HyperSport.[16]
The Great Wall update in February 2014 added four new cars, including the SRT 2013 Dodge Challenger SRT8 and the McLaren P1.[10] An update in May 2014 added the SSC Tuatara.[17] An update in June 2014 added eight new cars, including the Ford 2006 GT, the Mercedes-Benz CLK GTR AMG, and the Hennessey Venom GT.[18]
The Dubai update in August 2014 added five new cars, including the Savage Rivale Roadyacht GTS and the Nissan GT-R NISMO. The San Diego Harbor update in September 2014 added five new cars, including the Mazda Furai and the Koenigsegg One:1. The Winter 2014 update in December 2014 added eleven new cars, including the Ferrari 308 GTS, the Arrinera Hussarya, and the Tramontana XTR.
The Decals update in March 2015 added five new Ferrari cars, one of which is the Ferrari Enzo Ferrari. The Tenerife update in May 2015 added eight new cars, including theBMW M3 Sedan, the Audi R8 LMS Ultra, and the Lamborghini Aventador LP 700-4.
Locations
Asphalt 8: Airborne features nine different locations, which are either new to the series or old tracks which have been reworked and redesigned to satisfy graphical needs. The locations are Nevada, Iceland, Tokyo, French Guiana, London, Barcelona, Alps, Venice and Monaco. An update in March 2014 added a new location, the Great Wall, along with six new tracks based in the new location.[10] An update in August 2014 added a new location, Dubai, along with four new tracks based in the new location. An update in September 2014 added the San Diego Harbor, with both the forward and reverse versions of the track featuring in the new location. The Winter 2014 update added a fictional racetrack called Sector 8, available in both forward and reverse version. An update in May 2015 added a new location, Tenerife, with four new tracks.
Soundtrack
Asphalt 8 is the first game in the series to feature a licensed soundtrack. When playing the game, there are three selectable "stations"; bass, rock, and electronic. Some of the songs available are "Be Electric" by The Qemists, "Etude" by Nero, "Rocksteady" by The Bloody Beetroots, "Fire Inside" by Gemini, "Stamina" by Vitalic, "Burn It Down" byAWOLNATION, "Underdog" by Kasabian, "Play For Real" by The Crystal Method (Dirtyphonics Remix), "Professional Griefers" by Deadmau5, "Go with the Flow" by Queens of the Stone Age, "Holdin' On" by MONSTA (Skrillex ft. Nero Remix), and "Pulsar" by Celldweller. The March 2014 update added four new songs: "Animals" by Martin Garrix, "Over It" by The Crystal Method, "Asleep at the Wheel" by Band of Skulls, and "Cannibal" by Silversun Pickups.
In addition to the licensed songs, Asphalt 8 also features original music composed by Vincent Labelle.
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